WHERETHESPARKMEETSTHESTRUCTURE

Built during the XR Creators Connect Hackathon Berlin 2024, XRchitects – Spark Up explored how mixed reality could simplify one of the most frustrating parts of home renovation: planning electrical layouts.
The idea was simple. Instead of explaining concepts through floor plans and imagination, what if homeowners could step inside the blueprint before construction even began?
Using a Meta Quest 3 headset, users could scan their room and generate a spatial replica in mixed reality. Inside the space, they could place sockets, switches, and lighting systems directly onto their walls while instantly visualising how the environment would react.
The experience transformed technical planning into something spatial, intuitive, and visual. No blueprints. No guesswork. Just walking through your future room before touching a single wire.
I worked as both a 3D Modeller and Developer on the project, focusing primarily on the interaction systems, UI animations, and haptic feedback that shaped the overall mixed reality experience.
Beyond implementation, I was heavily involved in the project's creative direction — helping define the storyline, core ideation, and overall scope of the experience from concept to prototype.
Building reliable mixed reality interactions during a live hackathon environment came with constant technical hurdles. The MRUK toolkit was still evolving rapidly, and core systems like RoomMesh handling and spatial persistence required custom workarounds.
Spatial mapping, room understanding, and interaction systems all had to be solved within tight hackathon timeline while maintaining a usable real-world MR experience.
Despite limited time, the team successfully delivered a functioning prototype that demonstrated how XR could streamline communication between homeowners, designers, and electricians.
XRchitects – Spark Up was awarded 2nd Place in the Utility and Design Track at XRCC Berlin 2024, recognised by Meta for combining practical real-world application with strong mixed reality interaction design.
The project stood out for turning a technically complex process like electrical planning into something spatial, intuitive, and easy to understand through XR.
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